Galvagnized

Macy's

Experience design
workshops.

Think_02.jpg
 
 

Designing a human experience
to align with the needs and wants of future generations of shoppers.

 
 

Planning

1. CHALLENGE

Problem
Big idea
Goals
Wants
Needs

2. DELIVERABLES

Sketches
Customer journey
Experience
Architecture
Models

3. LOGISTICS

Date, time, location
Sprint team (7 max)
Stakeholders
Observers
Presentation deck

4. TEAMS

Executive
User experience
Product
Research
Technology

5. LIGHTING TALKS

Business goals
Experience audit
Problems we want to solve
What customers want
Opportunities

6. timeline

Current state
Problems
Research
Launch plan
Sprint schedule
 


Process

1. RESEARCH

Interviews
Surveys
Card sorts
Workshops
Focus groups

2. UNDERSTAND

Lighting talks with expert speakers
How might we’s: opportunities
Customer journey mapping
Success metrics: how to measure success
Empathy: cognitive/emotional benefits

3. SKETCH

Get inspired from other industries
Collect your thoughts
Generate ideas (8 sketches/8 min)
Share sketches and vote
Narrow to one solution sketch per person

4. DECIDE

Present final solution sketches
Define what you want to learn
Vote and select what to prototype

5. PROTOTYPE

Storyboard
Assign tasks
Prototype

6. VALIDATE

Test solutions with customers
Review with stakeholders/engineers
Recap and next steps
 


Schedule

DAY 1 . UNDERSTAND . SKETCH

09:00 Introductions          

09:30 Lightning Talks

11:00 How might we’s + affinity mapping

12:30 Lunch

13:30 Ideal user journey + success metrics

15:00 Crazy 8’s sketching

17:00 End of day team check-in

DAY 2 . DECIDE . PROTOTYPE

09:00 Storyboard        

10:30 Assign roles

11:00 Prototype solutions

12:30 Lunch

13:30 Prototype solutions

16:00 Prepare script for user testing

17:00 End of day team check-in

DAY 3 . Test . VALIDATE

9:00  Review prototypes and scripts

10:30 User testing session 1+2

11:30 User testing session 3+4

12:30 Lunch

13:30 User testing session 4+5

16:30 Debrief and next steps

17:00 End of sprint
 


Experience Design

COLLABORATE

Building teams

Source
Hire
Mentor

Inspire
Collaborate
Innovate

UNDERSTAND

Design thinking

Empathize
Define
Ideate

Design
Prototype
Test

validate

Research and testing

Interviews
Surveys
Card sorts

Tree tests
Usability tests
A/B tests


 
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